Unknown | Used in Comment ------------------------------------------------------------------------ 01 | routine01: immediately returns if less than 6 | set to 0 if ... | incremented if ... ------------------------------------------------------------------------ 02 | routine06: illusionary spells always succeed, see $964C. | routine09: same usage here. | routine16: consistent here assuming bit 4 in map | creature_cast_spell: | routine76: I'm not sure this routine is ever called!!! | routine77: ------------------------------------------------------------------------ ------------------------------------------------------------------------ 10 | routine77: | routine82: ------------------------------------------------------------------------ 11 | routine77: sets the number of attempts for the current spell to 1 | routine82: sets to 8 or 1 depending on Wood or Castle being cast ------------------------------------------------------------------------ 17 | COUNTL: movement points value of the current object? ------------------------------------------------------------------------ 18 | routine77: ------------------------------------------------------------------------ 23 | COUNTL: ------------------------------------------------------------------------ 25 | COUNTL: AED5: current object as set in routine23 ------------------------------------------------------------------------ 26 | COUNTL: ------------------------------------------------------------------------ 27 | COUNTL: AFAB, BD0B, BDF9: sets it to the byte from table 4.