b $9117 another sound effect? see $96D2 b $C2E3 a sound effect? See $9385 unknown2 - appears to be a flag to indicate whether a spell casting has succeeded unknown3 - column position when displaying two columns of spells? see $93AA and $93BE unknown4 - current letter of alphabet used when displaying a list of available spells, see $93E8 unknown5 - used at $93F9, $9536 to hold CHAOS/LAW value for a spell when it is being displayed from menu option 1 unknown6 - used to point to a game message at $94F8 unknown8 - used to hold a copy of HISPEL, see $93B0 unknown11 ($97CE) - see $9975, $9ADD, $9AEA, $9B7C, ... - number of creatures per current spell unknown12 ($97CF) - used in $97D1 as a pointer into 5th map area table, points at current player unknown57 ($C2F2) - current byte to be played by the sound routine at $C2F9 ? unknown67 - holds "current chaos/law" at $94C8